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Super mario flash 2
Super mario flash 2











super mario flash 2

The appearance of the island in the 1-player game resembles Donut Plains.Although this game is inspired by SMW, it lacks one of the game's moves, which is spin-jumping.This game was released in 2011, while the level editor was created in 2012.Most of them are based on old version of 2.1. This is list of SMF2 hacks that are added to Level Palace games list only. Once the level is created, the player will be able to press space to search for tiles, enemies, items, level features, etc.

super mario flash 2 super mario flash 2

A level can bypass the 9980px limit of one axis by code editing, however, the other axis must have 240px or 320px (depending if is y or x axis).Maximum of size considering x and y axis: x4640 y920.Maximum of size of an axis when the other is set to 240px (on y axis) or 320px (on x axis): 9980px.Players can choose the width and height of the level (x and y axis).Players can choose one of a huge selection of backgrounds or can also use custom images as backgrounds.SMF2 Ver.C Level Editor on v.C.47 Level Editor (available since 2012)

super mario flash 2

Has a secret exit which unlocks blue switch palace room

  • Underwater Airship, exits to second Boom Boom battle.
  • Has a secret exit which unlocks red switch palace room
  • Underwater level, exits to a short cavern level.
  • Has a secret exit which unlocks yellow switch palace room
  • Castle, exits to first Boom Boom battle.
  • Has a secret exit which unlocks green switch palace room Players can choose 1-player game to play World Map and 11 levels made by Pouetpu.
  • Move character/choose an item on items menu: ↑, ↓, →, ←.
  • The following list contains the actions Mario can do on 1-player game map.
  • Power-ups: Super Mushrooms, Fire Flowers, Cape Feathers, Super Stars, 1-Up Mushrooms and Poison Mushrooms.
  • Players can get two different power-ups, when getting the second, the first one will be saved on a blue square at the top of the game (depending on the power-up).
  • Items (Koopa shell, Springboard, P-switch, key, Galoombas, etc.).
  • Palace switch blocks usage, which turn blue, yellow, green and red dotted-line blocks into solid blocks with power-ups in them).
  • Bowser has more power (moves through the air (if has 6 or 5 lives), seek Mario (if has 4 or 3 lives), jumps (if has 2 or 1 lives), throws a pair of Galoombas and a cannon ball (whenever seeking Mario only).
  • Larger variety of monsters (Rex, Thwimp, Chargin' Chucks, Monty Moles, etc.).
  • Super Mario Flash 2 features more enemies and power-ups that its predecessor: In this game Mario can move as well as in Super Mario Flash but has more functions he can do while testing a level:
  • 1.3 Level Editor (available since 2012).












  • Super mario flash 2